AI Insights · Timothy · October 2024
Top 5 Historical Games Performance in Belgium Q3 2024
Explore the performance trends of the top historical games in Belgium during Q3 2024, including downloads, revenue, and active users on a unified platform.
In the third quarter of 2024, several popular historical games showed intriguing performance trends on a unified platform in Belgium. The data, sourced from Sensor Tower, reveals insights into downloads, revenue, and weekly active users for these top games.
Royal Match from Dream Games experienced a fluctuating revenue trend, starting at approximately $143K in early July and seeing a peak of $127.8K in early September. Downloads for this game increased steadily, reaching a high of around 15.2K by the end of September. The weekly active users also showed a positive trend, starting at nearly 97K and rising to about 121K by the quarter's end.
June’s Journey: Hidden Objects by wooga had a more stable revenue, with minor fluctuations, peaking at about $24.6K in the last week of September. The downloads saw a notable spike in late July, reaching 1.5K, while weekly active users fluctuated slightly around the 18K mark throughout the quarter.
Rise of Kingdoms from Lilith Games showed a notable increase in revenue, especially towards the end of September, peaking at $26.2K. Downloads saw a gradual decrease from a high of 2.1K in mid-August to just over 1K by the end of September. Weekly active users remained relatively stable, hovering around 10K.
King's Choice by ONEMT PTE.LTD. displayed a dip in revenue mid-quarter but recovered to about $9.5K by late September. The downloads followed a downward trend, with numbers decreasing from 767 to 323 over the quarter. Weekly active users slightly declined from around 3K to 2.4K.
Guns of Glory: Lost Island by FunPlus International AG started the quarter with a revenue of $10.3K and saw fluctuations, ending at $8.4K. Downloads were relatively low, peaking at 229 in early September. The weekly active users showed a slight decrease, starting at 666 and ending at 612.
These insights from Sensor Tower highlight the dynamic nature of the historical games market in Belgium, offering a glimpse into consumer behavior and preferences during this period. For more detailed insights, visit Sensor Tower's platform.